﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;

namespace TinyEngineEditor
{
    /// <summary>
    /// Interaction logic for WindowHost.xaml
    /// </summary>
    public partial class WindowHost : Window
    {
        public WindowHost()
        {
            InitializeComponent();

            
        }

        public static void Launch(UserControl control)
        {
            var window = new WindowHost();
            control.HorizontalAlignment = HorizontalAlignment.Stretch;
            control.VerticalAlignment = VerticalAlignment.Stretch;
            window.Content = control;

            window.ShowDialog();
        }
    }
}
